Kaj
Created by Kaj :-P on 3.8.2001
GURPS Chacter Maker

Skills 239 Advantages 447 Psionic Powers 0
Attribs 140 Disadvantages -135 Total 691
Status 1 Unspent Points 0 5 ft 9 in 150 lbs

20 ST 12 Fatigue Used Defensive
45 DX 14 Swing 1d + 2 Dodge 9
45 IQ 14 Thrust 1d - 1 (HTH +3) Parry 1
30 HT 13 Hits Taken Block 1
Movement Psionic Powers
CSN 7.75
Encumbrance Move
None 24 lbs
Light 48 lbs
Medium 72 lbs
Heavy 144 lbs
Extra-Heavy 240 lbs
8
7
6
5
4
Swim Move 1
Flying Move 0
Anti-Psi 0
Astral Projection 0
Electrokinesis 0
ESP 5
Healing 0
Vampirism 0
Psychokinesis 0
Telepathy 0
Teleportation 0
Saving Throws
Will 19
Vision 15
Hearing 15
Taste/Smell 15
Fright 22
Advantages Disadvantages
5 Alertness -
1 Cool -
15 Danger Sense -
20 Strong Will - Level 5
15 Appearance 2:Handsome -
5 Boomer-Bullets -
10 Cinematic Ammo - 'Cowboy Ammo'
15 Combat Reflexes -
15 Fit - Very -
10 High Pain Threshold -
10 Night Vision -
5 Resistant to Poison -
50 Ally - Gaia -
45 Ally - Sabre -
21 Contacts -
10 Enemy - Beneficial -
20 High Technology -
15 Legal Enforcement Powers -
15 Legal Immunity -
50 Patron - Fort Intelligence
15 Security Clearance -
20 Status - High -
10 Mindlink (With Sabre) -
50 Shadow Form -
-15 Dignity : Insufferable -
-15 Fanaticism -
-5 Nightmares -
-10 Overconfidence -
-5 Workaholic -
-10 Bully -
-15 Duty - To Fort Intel
-30 Enemy -
-5 Loner -
-5 Reputation - Bad -
-10 Sense of Duty - The Fort
-5 Stubbornness -
-5 Unnatural Feature - Scar on forehead
Skills Score Cost Stat CPs Hrs Comments
---- Animal Skills ----
Riding - Dragon 13 PA DX 1 0
---- Athletic ----
Jumping 15 PE DX 2 0
Parachuting 13 PE DX 0
Running 16 PH HT 24 0
---- Combat ----
Boxing 14 PA DX 3 0
Brawling 16 PE DX 7 0
Cloak 14 PA DX 2 0
Karate 15 PH DX 8 0
Knife 14 PE DX 1 0
Throwing 13 PH DX 3 0
Beam Weapons/Plasma 17 PE DX 2 0
Fast-Draw/Pistol 14 PE DX 0
Fencing 13 PA DX 1 0
---- Language ----
Body Language 13 MH IQ 0 0
Gesture/Intel Gesture Code 16 ME IQ 4 0
---- Medical ----
First Aid/TL 15 ME IQ 2 0
Diagnosis/TL 12 MH IQ 1 0
---- Outdoor ----
Climbing 13 PA DX 1 0
---- Professional ----
Cryptanalysis/TL 12 MH IQ 1 0
Law 16 MH IQ 8 0
---- Scientific ----
Conspiracy Theory 13 MVH IQ 4 0
Occultism 14 MA IQ 3 0
Philosophy/Tp 11 MH IQ 0
Psychology 12 MH IQ 1 0
Research 16 MA IQ 6 0
---- Social ----
Acting 15 MA IQ 4 0
Administration 16 MA IQ 6 0
Area Knowledge/The Fort 18 ME IQ 8 0
Carousing 12 PA HT 1 0
Diplomacy 14 MH IQ 4 0
Fast-Talk 15 MA IQ 5 0
Leadership 17 MA IQ 9 0
Merchant 13 MA IQ 1 0
Performance 14 MA IQ 1 0
Politics 16 MA IQ 6 0
Public Speaking 15 MA IQ 5 0
Savoir-Faire 19 ME IQ 7 0
Sex Appeal 15 MA HT 0
---- Thief ----
Camouflage 15 ME IQ 3 0
Detect Lies 16 MH IQ 9 0
Disguise 16 MA IQ 6 0
Escape 13 PH DX 2 0
Holdout 14 MA IQ 2 0
Intelligence Analysis/TL 17 MH IQ 11 0
Interrogation 17 MA IQ 8 0
Intimidation 18 MA IQ 10 0
Lip Reading 15 MA IQ 4 0
Lockpicking/TL 14 MA IQ 2 0
Pickpocket 13 PH DX 2 0
Poisons 14 MH IQ 4 0
Shadowing 16 MA IQ 6 0
Sleight of Hand 14 PH DX 4 0
Stealth 15 PA DX 4 0
Streetwise 17 MA IQ 8 0
---- Psionic ----
Mind Block 18 MA IQ 10 0